Fan Art Reaction sure came quickly~ From the topic title, you might assume I'm talking about the very infamous lie of "We will release the project's prototype to determine marketability, but then don't and cancel the project" that Capcom made back in April. While indeed that lie was quite horrible, you would be mistaken. The topic for today is a lie that extends and encompasses that lie and many others, and explains the hate and anger Capcom is currently receiving. This lie is the much praised and commended "Open Development" of the Dash 3 Project. "Open Development" is suppose to mean there is trust that the company is clearly communicating with the consumer what the company is doing and allowing the customers respond accordingly. Trust that there exists a partnership between the Producers and the Consumers that they will work together so that all parties would be happy (aka, Consumer gets what they want, Producers get money). But instead that trust was betrayed with this project. In retrospect it seems that this was planned for a while. The series of missed deadlines, lying about how they let the sale numbers decide, It's mysterious disappearance from various events, lying about WHY there hasn't been announcements on progress, Doing a pathetic "mascot contest" to appease fans (did anyone even see the submissions or vote on that one?), Going silent some more hoping people's interest would die down, then canceling it without stating why. Nothing but trust breaking lies all down the line and all created to facilitate the falsehood of "Open Development". I don't care what industry we are talking about, this kind of deception is horrendous. Even if it is probably the case that Inafune forced the "Open Development" label, Capcom (by which I mean the finacial machine of Capcom) was obligated to see it through to their customers. If Capcom had remain true to "Open Development", they would of told the fans early on that they were feeling shaky of the profitability of the game release and given the consumers a chance to respond. And if the fans could not calm Capcom's financial concerns, I doubt the hard feelings angrer and mistreatment would of surfaced when the project was cancelled.
3 Comments
rock
8/3/2011 09:33:41 pm
I wonder about the status of the prototype, I mean it was 90% done when they announced the cancellation?, because it don't makes any sense to not put some extra effort on finishing the prototype and see how it does.
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8/4/2011 03:19:18 am
This is exactly why I'm feeling the string of Legends 3's cancellation. I'm not the largest fan of that series, I wasn't part of the crowd that begged for a sequel for the past ten years and I wasn't too concerned about how the series had slowed down over the years.
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8/5/2011 07:32:41 am
My gut tells me that while the developers, Inafune included, were on-board for the "Open Development" of the Devroom, that they met a lot of resistance from their superiors.
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